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Listed under:  Mathematics  >  Statistics and probability  >  Probability
Downloadable

Back to the books

In this lesson, students will explore how bookmakers set odds, and how these odds are carefully determined in order to guarantee the bookmaker the best chance of making a profit. Students learn how to convert between odds and probabilities and calculate the expected profit or loss based on odds. The lesson is outlined in ...

Downloadable

Poker machines (simulation)

This lesson explores how poker machines work and what is meant by the term Return to Player (RTP) percentage. Students run simulations to determine how small betting amounts can lead to a large cumulative loss over time and examine how reinvesting profits or wins from playing the poker machine back into the machine has ...

Downloadable

Lucky lottery

In this lesson, students play a simple lottery game, analyse their odds of winning and how this influences the decisions they made. Students determine the differences between experimental and mathematical probability, conduct a simulation modelling an event and critically evaluate the odds of winning the lottery. The lesson ...

Video

Big data, better hospitals

Overcrowding in hospitals is one of the biggest challenges facing our healthcare system . In order to reduce hospital waiting times, the Patient Admission Prediction Tool (PAPT) uses historical data to predict how many patients, and with what kinds of injuries, are expected to arrive at the emergency department each day ...

Video

What Are the Chances?

Do you know what chance is? It's the probability or the likelihood of something happening. Watch this video as Grace explains the probability of picking a red marble out of a bowl. What's the probability of picking a green marble?

Video

Catalyst: Magical maths

At first glance, maths and magic might not appear to have much in common, but did you know that you can use maths and logic to come up with solutions to problems that can seem magical? Learn one such maths trick in this video from ABC Catalyst. What is the probability of the letter not being 'e'?

Video

Catalyst: Probability and the gambler's fallacy

Mathematician Lily Serna visits Luna Park to explain a great probability pitfall. She shares a century-old tale from Monte Carlo casino, and then she puts its lesson to the test. If you flip a coin and it lands on heads three times in a row, what result would you predict for the next flip? Find out why intuition might land ...

Video

Numbers Count: Chance and playing with dice

Have you ever played a game that required you to roll a dice? Did you know that you have equal chances of rolling any of the six numbers? Can you think of another experiment where you have an equal chance of getting one result or the other?

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Thumb wrestling tournament

In this introductory activity students use a simple thumb-wrestling tournament to analyse a series of matches in which there can only be one victor. Students work in small groups to explore different ways of mapping out the events of a tournament, introducing the concept of constructing sample spaces and tree diagrams as ...

Online

TIMES Module 14: Statistics and Probability: chance, year 9 - teacher guide

This is a 19-page guide for teachers. This module continues the development of probability. A careful consideration of outcomes and equally likely outcomes is undertaken. In year 9, students consider situations involving two stages or two variables, including the special case of what are sometimes called two-step chance ...

Video

Comparing chance

A simple interactive simulation in which students compare probabilities.

Online

Always, sometimes, never

This is a web resource that includes four student activities focusing on chance and the language associated with chance events, accompanied by activity sheets and a detailed teacher guide for each activity. The activities cover words associated with chance and likelihood, fairness, luck and superstitions, and ordering chance ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

Interactive

The foul food maker: go figure

This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. How likely is an event: certain, likely, equal chance, unlikely or certainly not? Answer some questions using these words and then build your own examples. Learn how to describe ...

Interactive

The vile vendor: go figure

This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. How likely is an event: certain, likely, equal chance, unlikely or certainly not? Answer some sample questions using these words and then build your own examples. This learning ...